Mainstream Games in the Multi-Agent Classroom


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Computer games are, evermore, part of our culture. The global market is worth billions of dollars [1]. The average game player age is, now, around thirty years old

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Keywords—MMORPG, multi-agent systems, modeling, npc, bot, agent behaviors. I. INTRODUCTION ... Dofus – 10,000,000 World of Warcraft – 7,600,000 ...

One area of especial interest is in the use of computer and video games, or their components, methods and features, in education. This is not a new

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